View all by Aashish(aanand0)
Creator
Follow Aashish(aanand0)
Follow
Following Aashish(aanand0)
Following
Add To Collection
Collection
Comments
Devlog
Cherrylicious
←
Return to Cherrylicious
Devlog
Documentation + User Guide
May 26, 2023
by
Aashish(aanand0)
Comparison to Concept Document: The final version of the Cherrylicious game largely fulfils the vision laid out in the concept document. However, some differences were implemented and justified as fol...
Continue reading
Testing
May 26, 2023
by
Aashish(aanand0)
This week in the development of the Cherrylicious game, my focus was on implementing and analysing the results of the game testing session conducted with classmates and the tutor. The testing survey a...
Continue reading
Game Testing
May 20, 2023
by
Aashish(aanand0)
Link to the game testing survey form: Cherrylicious - Google Forms...
Continue reading
UI and Polish
May 20, 2023
by
Aashish(aanand0)
This week in Cherrylicious, my focus was to implement user interface (UI) elements in the game and polish the levels I have created so far. With testing week approaching, it was crucial to ensure a sm...
Continue reading
Graphics/Presentation and Level
May 15, 2023
by
Aashish(aanand0)
This week, I focused on implementing multiple sprite animations in my game, and creating a new level, Cherrylicious, to enhance the graphics and presentation of the game. Initially, in the first coupl...
Continue reading
Enemies
May 07, 2023
by
Aashish(aanand0)
Hey everyone! This week, I've been hard at work on Cherrylicious, and I'm excited to share all the progress I've made. First and foremost, I've added multiple levels to the game, which is a huge miles...
Continue reading
Basic Level Blocking
April 30, 2023
by
Aashish(aanand0)
In this week's development of the Cherrylicious game, I focused on adding some basic level blocking to the game. I started by implementing some feedback from last week, where I made some improvements...
Continue reading
Player Movement
April 23, 2023
by
Aashish(aanand0)
Welcome to the first weekly Dev Log for Cherrylicious! This week, I focused on implementing player movement for our protagonist, a virtual guy that looks very similar to the Among Us player. To animat...
Continue reading
Game Concept
April 15, 2023
by
Aashish(aanand0)
Working Title Cherrylicious Concept Statement "Embark on a cherry-filled adventure in a vibrant 2D world! Collect as many cherries as you can while jumping, dodging, and battling through challenging o...
Continue reading